#include "Blocks/MagmaBucketBlock.h"

namespace PocketSurvival
{
    int32_t MagmaBucketBlock::getIndex()
    {
        return Index();
    }
    
    const std::string &MagmaBucketBlock::getBlockName()
    {
        static std::string blockName = "MagmaBucketBlock";
        return blockName;
    }

} // namespace PocketSurvival

